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hp buy
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KoToR_LoRd
Harmless


Joined: 02 Apr 2008
Posts: 11

PostPosted: Sat May 02, 2009 5:33 pm    Post subject: Reply with quote

I'm sick of the health buy already.

Just one example was hitman on simpsons street...charging up the middle with a shotty and owning all of us with pistols, then buying health after each kill. Me and my team had mostly usp's and glock's and simply couldn't take down that much hp.

It is also annoying not knowing how much health someone has when you go for a knife, they could have 4 hits and I go to knife them with 2...I stand no chance.

My opinion would be to not be able to buy past 100...so you could replenish your health but not gain any over 100, other than by knifing and nadeing.

Just my opinion, but I know there are others that are not fond of it.
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Twiztid
Owner/Stoner


Joined: 08 Dec 2006
Posts: 1120
Location: Rhode Island

PostPosted: Sat May 02, 2009 6:28 pm    Post subject: Reply with quote

I understand that it would be difficult to kill someone with a pistol when they have a shotgun, but this has nothing to do with buying health. Now whoever the first person Hitman killed was, Hitman had 100 health or less at the time this person died. So you cannot say that person who was killed did not have a fair chance at killing Hitman. I can understand from this point on it became more difficult to kill him because of his increased health, but that is the point of the script. The obvious thing to do would be to have had your team all attack Hitman at once until you all had earned a few levels and could better defend yourselves.

You never know how much health someone has when you attempt to knife them, that is one of the risky things about knifing in general. Prior to the ability to buy health being added people could still have gained any amount of health through knifing anyway, and then by killing with a grenade, so I don't see why this becomes an issue now. As always each player has 100 health each during knife fights, which technically is the only time when knifing is supposed to be fair.

Health will absolutely not be maxed out at 100. You could go over 100 health before with a knife, and you could go over 100 health when I added the ability to steal health with a grenade, what is so different now?

Like I said before, I encourage feedback from everyone about this, however I am letting everyone know now that health will not be maxed out at 100 and that this will be a permanent part of the server in some form. I am not trying to insult those that post in my responses, so please do not take it that way.
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CorKy
Command


Joined: 18 Jul 2008
Posts: 482
Location: White Plains, NY

PostPosted: Sat May 02, 2009 6:50 pm    Post subject: Reply with quote

It almost seems that the health gets really excessive with the !health command. If you leave knives and nades as the only thing to increase your health, everyone stays around 100-250(max).

The health, unless it has a cap, does seem to be getting a little high (350 or 400 sometimes)
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KoToR_LoRd
Harmless


Joined: 02 Apr 2008
Posts: 11

PostPosted: Sat May 02, 2009 8:15 pm    Post subject: Reply with quote

I'm not saying it should be maxed at 100, just that you can not buy your way past 100.

My complaint in regards to the shotgun vs. pistols is it gives an advantage to people that are already multiple levels in front of most people.
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KoToR_LoRd
Harmless


Joined: 02 Apr 2008
Posts: 11

PostPosted: Sat May 02, 2009 8:18 pm    Post subject: Reply with quote

To ad don to my last point, it would encourage people who get kills with full health to buy nades instead of stacking their health pool.
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Twiztid
Owner/Stoner


Joined: 08 Dec 2006
Posts: 1120
Location: Rhode Island

PostPosted: Sat May 02, 2009 8:20 pm    Post subject: Reply with quote

Health was maxed out at 300, I lowered the max to 250 health in response to some peoples complaints. I want the !health command to run on the server, and I will not be removing it. I will most likely not be modifying knife health stealing, grenade health stealing, the !health command, or the max health of 250, so this is probably the way it is going to remain.
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hitman 4 jebus
Lieutenant


Joined: 16 Oct 2007
Posts: 472

PostPosted: Sat May 02, 2009 8:27 pm    Post subject: Reply with quote

KoToR_LoRd wrote:
I'm sick of the health buy already.

Just one example was hitman on simpsons street...charging up the middle with a shotty and owning all of us with pistols, then buying health after each kill. Me and my team had mostly usp's and glock's and simply couldn't take down that much hp.

It is also annoying not knowing how much health someone has when you go for a knife, they could have 4 hits and I go to knife them with 2...I stand no chance.

My opinion would be to not be able to buy past 100...so you could replenish your health but not gain any over 100, other than by knifing and nadeing.

Just my opinion, but I know there are others that are not fond of it.


dude im so sry Sad u do not know how bad i felt when u left.

yea, thats exactly why i say that. ive been playing weird (awsomly weird) lately and i dont like it in a certain way. i DO NO want u to take off !health since it is purely awesome and i think what u did just now is perfect.
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KoToR_LoRd
Harmless


Joined: 02 Apr 2008
Posts: 11

PostPosted: Sun May 03, 2009 3:47 pm    Post subject: Reply with quote

Lol nothing against you hitman, I didn't mean it like that.
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