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CorKy Command
Joined: 18 Jul 2008 Posts: 482 Location: White Plains, NY
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Posted: Sat Jul 11, 2009 7:27 pm Post subject: Glock |
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I guess this would fall under the category of 'suggestions'.
For noobs who get stuck on glock for an entire map, could you bump them up to USP after X number of rounds?
The script could be something like this (this isnt correct syntax, just an idea).
If the player is still on glock after 8 rounds (for example), they would get leveled up to usp automatically.
if player_level == 1:
[tab] if round_number >= 8:
[tab][tab] player_level = 2
[tab] else:
[tab] ""
[tab] end
end
That isnt the correct syntax for eventscripts, but would that be easy enough to implement? _________________ Love kills. Romance is dead.
And I don’t even trust myself, but I love you
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Twiztid Owner/Stoner
Joined: 08 Dec 2006 Posts: 1120 Location: Rhode Island
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Posted: Sun Jul 12, 2009 10:43 pm Post subject: |
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I could do that most likely. Remind me again the next time you see me on. _________________
"I actually prefer Fury to you, because usually he's in a nicer mood." |
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